The X-ray engine uses GSC Gameworld's proprietary ALife artificial intelligence engine. ALife supports more than one thousand characters inhabiting the Zone. These characters are non-scripted, meaning that AI life can be developed even when not in contact with the player.
The NPCs have a full life cycle (task accomplishment, combat, rest, feeding and sleep) and the same applies to the many monsters living in the Zone (hunting, attacking Stalkers and other monsters, resting, eating, sleeping). These monsters will migrate in large groups. The non-scripted nature of the characters means that there are an unlimited number of random quests. For instance, rescuing Stalkers from danger, destroying Stalker renegades, protecting or attacking Stalker camps or searching for treasure. The AI characters travel around the entire zone as they see fit.
Numerous tactics can be employed to complete the game, such as rushing or using stealth and sniping. The NPCs will react in a different way to each of them. S.T.A.L.K.E.R.'s NPCs plan ahead by "Goal-Oriented Action Planning" in order to achieve this.
S.T.A.L.K.E.R. uses "realistic" bullet physics, similar in nature to tactical shooters such as Ghost Recon Advanced Warfighter or Operation Flashpoint. Bullets are affected by gravity, bounced against solid surfaces at oblique angles, and firearms are highly inaccurate when fired without aiming. To score consistent hits at medium or long range, players must aim using the iron sights
on their guns. Additionally, hit damage is pseudo-realistic, and the player can die after only being shot a few times (although later in the game various armor suits and artifacts can be acquired that increase the player's resistance to damage). Late-game depends heavily on scoped weaponry due to the well-armed and powerful enemies that keep their distance from the player.
S.T.A.L.K.E.R. uses a heavily modified version of the ODE physics engine, supporting hundreds of physics objects on different levels. Ragdoll physics, destructible objects, realistic bullet ballistics and skeletal animation can all be found in the game.
A weather system is integrated into various parts of the landscape and allows a variety of weather effects, such as sunshine, storms and showers. The weapons available, behavior of the AI, game tactics and ranking systems will depend on the weather.
For more direct specifications, check the engine's homepage.
S.T.A.L.K.E.R.: Legends of the Zone Trilogy, the cult classic PC series, brought to PlayStation and Xbox earlier this year by GSC Game World, has now added official mod support for these platforms with its latest patch.
The game now features full in-game integration with mod.io, directly in-game, as well as on a dedicated website. Allowing for mod support for Shadow of Chronobyl, Clear Sky and Call of Prypiat on consoles.
Modding guides are available to help modders figuring out how to start creating mods and content for the games.
S.T.A.L.K.E.R.: Legends of the Zone Trilogy is available on Xbox and PlayStation consoles.
The development of this project began in 2021, and even a release version of the location pack + bug fixes (several fixes and patches) was released.
A few new screenshots from the author of the mod being developed "Beyond Reality" and some information about the project.
A new plot addition for the modification "Return to the Zone" will be called "Journey".
A few atmospheric screenshots and information about the progress of the project development.
Call of Pripyat takes you once again into the vicinity of the Chernobyl nuclear reactor that exploded in 1986. This so-called "Zone" is a highly contaminated...
In 1986, the world's worst nuclear disaster occurred at the Chernobyl power station. Soviet authorities established a 30km 'Exclusion Zone' around this...
A group of stalkers, for the first time, reaches the very heart of the Zone-the Chernobyl Nuclear Power Plant-and triggers a cataclysm on the brink of...
Tirando o motor gráfico X-Ray que tem problemas gráves, a sério stlaker é exelente.
stalker is the best game series ever :) i even like it more then Half Life series.
I missed Stalker 2 :( I want stalker 2 why did it has to been cancelled
can like someone make stalker 2 as mod or game cause i have to play survarium that Ex-stalker 2 dev make now
todos nós queremos S.T.A.L.K.E.R 2, o jogo seria bem-vindo na comunidade e para a empresa, seria uma fonte de lucro pois a cominudade de stalker é muito grande, mesmo sendo um jogo antigo, ainda tem muito a oferecer
S.T.A.L.K.E.R. is confirmed. Here are their new homepage Gsc-game.com .
thx for information
This mod/addon/whatever will bring updated engine with multicore support and fixed freezes: Moddb.com
The developers got X-RAY source code...
Moddb.com
Best game engine on the PC.
IT BETTER THEN METRO 2033 OR LAST LIGHT **** ALL OF THEM STALKER IS THE BEST
This is great game engine.