Tiberium Dusk is a re-imagining of the Kane's Wrath universe in a way I feel better fits canon, as EA did a pretty poor job with the C&C franchise continuity from Tiberium Wars onwards. This mod doesn't change anything with regards to the story but helps add elements to the gameplay that "fill the gaps" and provide a more Tiberian Sun esque experience (including all its flaws and unbalances) and departs away from the Kane's Wrath RTS formula. Still a work in progress, I've made changes to the AI (buffed turtle AI and made brutals harder), made changes to "Militant Squads" which make them work with the timeline of the franchise, changed the "Nod" faction entirely with a new name, as Kane's Wrath "Nod" works more of a splinter faction rather than a true "Brotherhood"; with Marked of Kane being the new face of the faction. There are also numerous changes to GDI and Scrin, especially Reaper 17 and Steel Talons, which make them play significantly differently.

Description

Long awaited release of Tiberium Dusk 1.25! Tiberium Dusk 1.25 - Features 5 new maps, new menu UI, some new music tracks, a music changer system, numerous existing unit changes, new units, new artwork, graphics and more! Please see the change-log in the manual for further information.

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Tiberium Dusk 1.25 - Release
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kosdjs
kosdjs - - 17 comments

thank you

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Burakkuhāto Author
Burakkuhāto - - 442 comments

No prob. ^^

Sorry about the huge file size, but the new music pack system requires it; and you can delete any music pack you don't want / need after installation. :)

I just felt a need to get this release out the way, since I've been planning some relatively largish developments (mainly rigging the Barracks Sargeant model (GDI) to be a soldier) and also some huge changes to ZOCOM and Scrin which will be quite the undertaking tbh.

I've also been considering finally creating some unique support powers, for example the Mastodon's devastator cannon shells? I figured I could create a "Devastator Orbital Artillery" strike to replace the Shockwave / Orbital strike powers, where 3 Devastator shells are shot from Orbit to cause massive destruction. :D

But since these things oft take quite some time to make, I didn't feel that it was fair to keep people waiting for ages; and as its currently really stable, its only fair to let people play it so far. ^^

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nuruddinshah52
nuruddinshah52 - - 469 comments

Oooo FINALLY AN UPDATE

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Burakkuhāto Author
Burakkuhāto - - 442 comments

Yup, glad to release it. ^^

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TiberiumNeko
TiberiumNeko - - 107 comments

I've been looking forward to this! :D

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Burakkuhāto Author
Burakkuhāto - - 442 comments

I hope you enjoy it. :)

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dimaslanjaka
dimaslanjaka - - 5 comments

how to install it ? the bibber.eu sites was shutdown.
i not have the mod launchers

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Burakkuhāto Author
Burakkuhāto - - 442 comments

Try this version of the mod launcher out, as its the same one that I use.
Gamepressure.com

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Guest
Guest - - 698,158 comments

is this works on wrathed launcher?

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Burakkuhāto Author
Burakkuhāto - - 442 comments

Yes, sorry about the delay. :)

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Spicebomb
Spicebomb - - 120 comments

Do I need any previous versions of this mod or can I just use the latest one in wrath Ed? Thanks, looks great

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Burakkuhāto Author
Burakkuhāto - - 442 comments

You only need the latest edition. ;)

1.26 is still WIP, so 1.25 is the most up-to-date version so far.

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TwilightBringer
TwilightBringer - - 102 comments

How do you install C&C mods on Origin?

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Burakkuhāto Author
Burakkuhāto - - 442 comments

Dropbox.com

You need to use Bibber's Ultimate Collection fixed Launchers because EA thoughtfully disabled the registry option for launching mods (which breaks the WrathEd mod launcher).

Sorry about the delay in replying, but I didn't see your comment as it wasn't on the main page. Hope this helps. ^^

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andreninpad
andreninpad - - 263 comments

Is it okay to put all the music packs in the .skudef file?

Like this?

add-big TiberiumDusk_1.25_Streams.big
add-big TiberiumDusk_1.25_Misc.big
add-big AllMusicContent_Streams.big
add-big CNCExtracontent_Streams.big
add-big RedAlertContent_Streams.big
add-big TiberianSunContent_Streams.big

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Burakkuhāto Author
Burakkuhāto - - 442 comments

No, because they will overwrite each other. You can keep them all in the same folder though, so long as only the pack you want is referred to in the .skudef file. :)

All Music Content contains all the music of the other 3 packs.

CNCExtra is some extra CNC tunes from Tiberian Dawn / Renegade.
Red Alert is Red Alert.
And Tiberian Sun is Tiberian Sun.

Sorry about taking time to get back to you, i've been on hiatus for a while. Building a new PC mainly. ^^

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SUPERNODD
SUPERNODD - - 65 comments

any help with this as ive got no mini map top right corner how can fix this ? playing the story mode

Map works on the The fourth mission = Grand Gesture

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droodovsky1
droodovsky1 - - 1 comments

Same here, with the story mode even after building the required structure, there's still no radar (there's enough power).

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Numesh
Numesh - - 7 comments

Hey. Please add 10000000 option resources for skirmish thanks

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Jared8Wally
Jared8Wally - - 155 comments

why am i getting a Build data error game crash.

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VampireKing1991
VampireKing1991 - - 14 comments

I am getting missingunitname on a few of the units each faction have is there a version i need or are they just not in the mod currently?

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Guest
Guest - - 698,158 comments

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charlie1493885270
charlie1493885270 - - 3 comments

Okay. can you fix the radar bug? in the main campaign the radar never works. even after building the needed structure. it really sucks not being able to see things coming.

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charlie1493885270
charlie1493885270 - - 3 comments

there is also the issue that the laser upgrades do not apply to shredder and laser turrets.

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adamsstar
adamsstar - - 2 comments

Hello dear creator.

This is my first time downloading this mode, It's looking pretty promising, especially the idea of a singular infantry system.
But I have to ask, it's been almost 4 years since the last version. Are you still working on this mod? If yes, then I hope life hasn't been a bit*h to you, because this is taking a hell lot of time to finish.

Anyway, thank you for your diligent work.
;)

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daytor
daytor - - 115 comments

He is still working on it.

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