Cakefoot
ArcadeCakefoot is an ultra-hard, single-button, minimalist avoid ’em up with natural physics. The cake moves on a rail – hold to go forward, let go to fall...
SPACE🪐BOX is a C++ framework that makes creating cross-platform games and other interactive applications easier and faster by providing an added layer of abstraction between SDL + OpenGL and the project. Users can start a project by extending only a single function, the Game class's update function. Using a standard Makefile that can be taken from the examples, the framework can export the same code to multiple platforms such as, in order of current stability, Linux, Web, Android, OS X, Windows, and Raspberry Pi.
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Cakefoot is an ultra-hard, single-button, minimalist avoid ’em up with natural physics. The cake moves on a rail – hold to go forward, let go to fall...
ZDoom 2.7.1 (Requires a DOOM, DOOM 2, HERETIC, HEXEN, or STRIFE IWAD) ZDoom is an enhanced port of the official DOOM source code to Win32. As such, it...
Xash3D is the powerful independent open-sourced 3D-engine, aimed for high compatibility with GoldSource engine formats (maps, models, textures, sounds...
The LithTech Engine was initially developed by Monolith in collaboration with Microsoft, until LithTeh Inc was formed to continue development on the engine...
The Source engine is a 3D game engine developed by Valve Corporation. Its unique features include a large degree of modularity and flexibility, an artist-driven...
GEM 2 is the latest middleware from the Ukrainian game developers Best Way. Their engine is already well known in Eastern Europe and multiple titles were...
The IW Engine is a game engine developed by Infinity Ward, based on id Tech 3, which was first used on the highly successful game Call of Duty 2. Since...