Call of Chernobyl is a free-play sandbox mod for S.T.A.L.K.E.R. : Call of Pripyat created by TeamEPIC. It features 32 explorable maps, reworked level...
This mod catapults Empire at War into 2077. It maintains the game's design philosophy, while adding new units, better graphics, and deeper gameplay.
Republic at War is a total conversion modification for Star Wars Empire at War Forces of Corruption. The mod replaces the Empire with the Galactic Republic...
SUITABLE CANDIDATES SELECTED FOR EVALUATION. OBSERVATION OF CANDIDATE #12 AUTHORIZED.
Star Wars: Bear Force II is a Multiplayer mod set in the Star Wars universe for Mount & Blade Warband, during the Clone Wars, Galactic Civil War and Old...
A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series.
Star Trek: Armada III begins with the first stirrings of the Dominion War and allows players to take command of five unique factions, the United Federation...
This modification offers an alternative gameplay to Tiberian Wars involving many Tiberian Sun units which many CnC fans (like me) missing in vanilla CNC3...
In the late 22nd century, humans have commenced a construction of an orbital elevator to the Moon. A Reploid named Lumine was put in charge of the project...
Synthaar is a game where Life Simulation meets Grand Strategy. Create your legacy, build your home, business, base and beyond, and accumulate power and...
A remaster of Dawn of War Soulstorm aimed for a new exciting gameplay experience accompanied by reworked visuals, sounds, maps and more.
Stellar Squadron is a 3d space dogfighter inspired by classics such as Star fox and Battlefront 2 (2005) it includes ship customization and procedural...
Pulsar is an MMO real-time strategy game with a 4x economy available for PC, macOS. The game is inspired by battle systems like in StarCraft and unit...
Reimagination of a singleplayer mod "Azure Sheep" for Half-Life 1. With great exclusion, everything that does not correspond to the canons of the original...
Hello everyone! As you know, Anima Flux is in its final stages of development, and we’re excited to share some new content coming to our game! Today...
beta decay is a dark, dystopian RPG with a low-poly aesthetic. Build spaceships, join factions, and fight for territory on voxel planets or in space...
Hello everyone! We are happy to share with you our first Developer Q&A Video! We received a lot of questions from people on Discord, Reddit, Twitter and...
Stevie is the son of farmer Peter Sherman. One of the key characters in the game. What do you think? Comment!
A short summary of the changes since the last update including the hub world, character animations and new movement elements.
Check out the new gameplay video for the SciFi RPG 'Within the Cosmos'! In it, you'll be able to see a bit of the planet Berith II, and its capital city...
Since that strange crystal fell from heaven, the entire population on your area started chasing you. They're trying to... slap you to death! Slap 'Em...
OH NO!!! it appears you have created some kind of monster. Make your way through the ship as fast as you can before it catches you. Keep an eye for any...
Hey everyone, Our game, Anima Flux, is now in its final stage of development, and to mark this milestone, we're hosting an AMA session starting on June...
Minimalistic strategy builder sci-fi game in Tron:Legacy style. Procedural generated landscapes, beautiful neon buildings. You need to build system that...
To celebrate Steam NextFest, Umbrella Labs has released the highly anticipated demo for their debut game Symbol of Sacrifice!
Demo for the 0.0.5 version of Synthaar. Adds new biomes, cities, and bug fixes.
Enjoy some athmosferic in-game footage test scenes with new props and other objects including cinematic field of view and a little bit noir filters. Waiting...
Zandronum seems to lack proper support for 21:9 or even 16:9 assets, so the assets rendered for the ultra-wide definition have been reduced to 4:3.
An exclusive branch for the ZDoom family of source ports, which lacked support for DEHEXTRA, thus enabling the necessity of reworking the code into DECORATE...
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