Hello there!
We hope you're all having a fantastic summer so far! We're thrilled to announce some exciting updates coming your way as part of our "Summer of Fun" initiative.
As many of you know, the first part of this summer celebration launches later today! We can't wait to unveil what's included in this content-rich (but bite-sized) update.
Republic At War: A Call To Arms
Version 1.4.4: Summer of Fun - Part 1
New Features
- Nar Shaddaa added as a new planet (New Land and Space Maps)
- New Fauna Added: Reek
Changes
- Munificent Frigate model and texture replaced
- Republic Dreadnaught Heavy Cruiser model and texture replaced
- New texture for CSA Dreadnaught Heavy Cruiser
- All new Audio/SFX for Dreadnaught Heavy Cruiser
- Vanilla asteroid mining facility model and texture replaced
- New space maps for the following planets:
- Bakura
- Dagobah
- Endor
- Geonosis
- Kuat
- Rattatak
- Yavin
- New land maps for the following planets:
- Bothawui
- Eriadu
- Honoghr
- Kashyyyk
- Kuat
- Fighter Icon Containers and selectors updated.
Fixes
- Map Fixes for Pammant, and Saleucami
- Fixed non-moving Air-Speeder Props
Some screenshots from part 1:
Part 1 is just the beginning! The Summer of Fun keeps rolling into August with Part 2. First, we're adding a new planet for you to defend and conquer: Onderon! But that's not all - four exciting new units will also be joining the fray. We can't reveal these with you, so stay tuned for the full unveiling later this month! Head over to our discord to see one of the new units added!
Lastly, I have one final sneak peek for something we're excited to bring you this Halloween.
Well, that's all for now! If this upcoming update causes any bugs, please let us know in the bug reports channel on our Discord. As always, may the Force be with you!
Republic At War Modding Team
Are those all the corrections? I reported a few bugs on Steam discussions but I don't know if they actually read them or what, but they should because I took my time reporting it and it's disappointing that they only accept reports on Discord and not on Steam when it's reported correctly.
I'll be honest, the way steam discussions are set up it doesn't work well for keeping track of what has been addressed and what hasnt. I've been doing my best keeping an eye on the main discussion but I've forgotten to go through the bug reports page and I apologize for that. I'll go through that tomorrow and add those that haven't already been addressed to our bug list so we can get them fixed.
My mistake, I mean I reported it in "Bugs reports", because it corresponds that the bugs are reported there without the need to make a new discussion to report them. Even so, it does not change the fact of what I mention, it is necessary from time to time to check to see if there are new reports or not. Anyway, thanks for your reply and I hope you can fix the bugs reported by users and me.