RenderWare is a 3D API and graphics rendering engine used in computer games, Active Worlds, and some VRML browsers. RW is developed by Criterion Software Limited (which used to be a wholly owned subsidiary of Canon but is now owned by Electronic Arts).

It originated in the era of software rendering on PCs prior to the appearance of GPUs, competing with other libraries such as Argonaut's BRender and RenderMorphics' Reality Lab (the latter was acquired by Microsoft and became Direct3D).

RenderWare's principal commercial importance was in providing an off-the-shelf solution to the difficulties of PS2 graphics programming. It was almost describable as "Sony's Direct X" during this era - although the name refers to surrounding framework and toolchain middleware.

Prior to version 2, an external programming or scripting language was required to take advantage of RenderWare. RenderWare 2, on the other hand, has its own internal scripting language: RWX (RenderWare script). However, in RenderWare 3 RWX support was removed. This next iteration focused on a binary model file format. As with the previous version increment, Criterion removed support for RW3's formats in RenderWare 4.

RenderWare was widely crossplatform: It ran on Windows as well as Apple Mac OS X-based applications and many video game consoles such as GameCube, Wii, Xbox, Xbox360, PlayStation 2, Playstation 3, and PlayStation Portable.

RenderWare is no longer available for purchase, although EA still honours old contracts, meaning that external developers who licensed the technology before the Criterion acquisition may still use the technology. What was RenderWare 4 has dissolved into the rest of EA internal tech.

Bing Gordon, an EA executive, has stated that RenderWare didn't perform well enough for next-genEpic Games. He has also stated that the RenderWare team is "mostly a dev house" (as opposed to EA still using RenderWare). and that RenderWare didn't stand up to competition from

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THREAD: Cinema Style


Make a mission based on a fictional TV Series / Movie, with sets, on-set interactions, chases or anything interesting, you can even make a trailer of the fictional movie after doing the making-off.
Make sure that the mission features gameplay and that isn't exclusively cutscene. Remember, creativity is key!


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MOTW Rules & Guidelines


How to join to a MOTW contest?


  • Make a mission in DYOM according to the thread: CINEMA STYLE (read the description of the thread how your mission should look)
  • Upload the mission on the DYOM website (if you want to attach additional CLEO mods, etc attach separate link from Mediafire under the mission description - Only objects from normal San Andreas are allowed. Cutscene.IMG objects and SAMP objects crash if you are playing a mission that needs it without installing the SAMP addon mod and the creator doesn't say that it needs it.)
  • Make account on GTAforums and post a response under MOTW #246 Official Thread containing your mission link and description (thumbnail too if you have onoe)
  • Voting will be started after the deadline

Trailer Video:



Good luck, and have fun!


Previous MOTW LONGPLAY (walkthrough)



DYOM - Mission Of The Week Contest #242 Winner: Graveyard Showdown

DYOM - Mission Of The Week Contest #242 Winner: Graveyard Showdown

Grand Theft Auto: San Andreas

DYOM Mission of The Week Contest #242 has been completed! Winner is TayK with his mission: Graveyard Showdown.

DYOM - Mission Of The Week Contest #241 Winner: Imminent Dangers

DYOM - Mission Of The Week Contest #241 Winner: Imminent Dangers

Grand Theft Auto: San Andreas

First ever DYOM Mission of The Week Contest this year has been completed! Winner is a very high quality mission called Imminent Dangers by Red Baron.

Completing GTA:SA Stories PS2 port!

Completing GTA:SA Stories PS2 port!

Grand Theft Auto: San Andreas

I've finally done it, and completed the GTA:SA Stories Mod PS2 port.

GTA:SA Stories PS2 Mod Port - Gameplay Part 3

GTA:SA Stories PS2 Mod Port - Gameplay Part 3

Grand Theft Auto: San Andreas 1 comment

In the next part, we gonna invade some Ballas, race and deliver food to Big Smoke with some heat!!

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Post comment Comments  (0 - 10 of 21)
Guest
Guest - - 698,075 comments

Plss Where's the Renderware 3.7 ?

Reply Good karma Bad karma+1 vote
Guest
Guest - - 698,075 comments

Joe

Reply Good karma Bad karma0 votes
21gryzon
21gryzon - - 1 comments

Where can i download/buy RenderWare engine ?
How much could it cost?

Reply Good karma Bad karma+7 votes
Guest
Guest - - 698,075 comments

We can't even download that engine anymore because it has been discontinued

Reply Good karma Bad karma+1 vote
Guest
Guest - - 698,075 comments

Where do i go to download RenderWare ?

Reply Good karma Bad karma+3 votes
Executor-64-
Executor-64- - - 1,288 comments

suppose i want to make a mod for a game that uses this engine... is there a group for such people so they can help me make the mod ?

Reply Good karma Bad karma+3 votes
Peacekeeper18
Peacekeeper18 - - 16 comments

yeah crackdown was made with renderware engine you forget crackdown

Reply Good karma Bad karma+2 votes
asif_ridwan
asif_ridwan - - 2,874 comments

Best game engine ever!

Reply Good karma Bad karma+2 votes
TheGreatGonzo
TheGreatGonzo - - 2,969 comments

This engine is pretty good, but I think Source is alot more better.

Reply Good karma Bad karma+8 votes
eattoast
eattoast - - 26 comments

iD Tech 3 is underrated to me.

Reply Good karma Bad karma+1 vote
Guest
Guest - - 698,075 comments

True

Reply Good karma Bad karma+1 vote
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