We have finally taken the plunge and updated the game engine from Unreal Engine 4.27.2 to Unreal Engine 5.4.1.
This update gives us better access to the tools necessary to efficiently improve performance for everyone. We have already seen some significant performance gains within the two months we have spent upgrading to UE5. We do however anticipate some issues as well and would appreciate as much feedback as possible from players who try it out.
Further updates include new damage over range system now available to all guns, updated movement animations, melee and stamina tweaks to Obscurity players and new graphical options available to fine tune performance.
This playtest will run from July 5th 12PM AET until July 12th at 12PM AET.
Dedicated servers will be running as much as possible and P2P will be available 24/7 for the duration of this playtest.
Everyone is welcome to Request Access and participate in any or all playtests. Access is granted automatically while the playtest is running.
We also run scheduled events listed on our Discord and within the main menu of the playtest.