About

OpenRA is a highly moddable RTS game engine for classic Westwood 2D games. In fact, Red Alert, Command & Conquer and Dune 2000 are implemented purely as mods on it. Tools are provided that allow you to add new units, maps, script missions, even create your own mod. Have a look at the wiki and the auto-generated developer documentation. Share your maps at OpenRA resource center for anyone to download in-game.

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Built-In Mods

Red Alert

sovietsThe RA mod for OpenRA is a reimagining of Command & Conquer: Red Alert. It is not just a clone of the original, but has improved and rebalanced gameplay. The UI is modernized for higher resolutions and better usability. It has fully working multiplayer support for both internet and local play (via direct connect).

Tiberian Dawn

Tiberian Dawn The CNC mod for OpenRA is a reimagining of the original Command & Conquer: Tiberian Dawn game. As with Red Alert modern networking and rendering technology is used. Also, new features are implemented such as snow terrain, neutral tech buildings and many glitches from the original have been fixed.

Dune 2000

ArrakisThe D2k mod for OpenRA is a reimagining of Dune 2000. A remake of the remake so to speak. It separates itself from the rest of the C&C series in terms of lore, certain game mechanics and file formats, but also shares a lot of technology with its spiritual successors. Avoid the sandworms and build your base on stable foundations. The spice must flow!

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RSS Articles

With two months of successful playtesting behind us, we are pleased to announce Release 20231010, which brings the public release up to date with development changes from November 2022 through to August 2023. The new release contains some long-awaited UI and UX improvements and many polish changes overall. It also serves as a jump-off point for many of the larger upcoming features, so do expect great things in the future!

The ability to select darker player colors has been restored.



For more information, see the other newspost and, as always, for a full overview - the full changelog.

While OpenRA’s releases have slowed down due to lack of manpower, our third party scene is going strong! An OpenRA mod & standalone game Combined Arms was the second most popular on ModDB in June this year. It includes units from various C&C games and has 5 factions, each having 5 subfactions. Its newest installment contains 25 singleplayer missions. DORF Real-Time Strategic Conflict, a game based on OpenRA’s engine has become one of the most anticipated RTS games. We highly encourage everyone to checkout its gameplay trailer as well as other videos.


Other popular mods include:

  • Shattered Paradise - an expansion for OpenRA’s work-in-progress Tiberian Sun mod which in addition to GDI and Nod has Mutant, C.A.B.A.L. and Scrin factions. It is a gorgeous and over the top game with a heavy Command and Conquer 3 influence that attempts to add more variety while preserving the vanilla TS feel.
  • OpenHV - a continuation of the Hard Vacuum project. Originally inspired by Dune 2, with its ambitious goals never having left the development stage, the project’s assets were released under a free license. Now the mantle has been taken up by open-source developers.
  • Romanov’s Vengeance is based on OpenRA’s work-in-progress Red Alert 2 mod. Its units and balance is heavily inspired by Command & Conquer: Generals.

This is just scratching the surface. There are many more OpenRA games out there and plenty more in development, including a very promising project OpenE2140 - a remake of the old Earth 2140. It is still in early development, but the team behind it has been doing magic.

All the aforementioned games are standalone, though non-original mods may require you to own the copyrighted assets. These games sometimes contribute back to the OpenRA project, and we greatly appreciate all the help we can get.

Our competitive community is going strong as well. Red Alert Global League Season 15 has just started, and for Halloween, you can expect Dark Tournament VII, for which registrations are currently open. RAGL’s 14th season was wrapped up about 4 months ago, and for its coverage you can check out the Weekly Highlight forum posts, cast by Kaution. There are also plenty of other creators covering the tournament: FiveAces Shoutcasts, Blackened’s video reviews or Milkman’s streams.

Dark Tournament VII


And as last time, we would like to mention that this release contains significant progress towards C&C Remastered Collection support, including compatibility with the new EA app. The “Tiberian Dawn HD” project is a separate release and can be downloaded here. This preview is multiplayer-compatible with the main 20231010 release. However, please keep in mind that performance, memory usage and loading times have not been fully optimized yet. The C&C Remastered Collection must be installed through Steam or the EA App, and in case you are using macOS or Linux, the project README provides you with detailed installation instructions.

Don’t forget to share your feedback with us on our forum, community Discord server, or GitHub. We hope you’ll enjoy this newest installment of OpenRA! Good luck on the battlefield commanders!

Playtest 20230801

Playtest 20230801

News 1 comment

As summer is in full swing, we are excited to kick off the playtest series for the upcoming OpenRA release!

Combined Arms 1.02 Release

Combined Arms 1.02 Release

Command & Conquer - Combined Arms 7 comments

Welcome back, Commander! After much anticipation, the highly awaited Update 1.02 for Combined Arms has finally arrived. You can expect an exciting array...

Pre-Release 20240401

Pre-Release 20240401

OpenHV

This contains a massive balancing overhaul by the competitive community and a lot of polish to existing features.

Preview 6 milestone complete

Preview 6 milestone complete

OpenE2140 7 comments

We've released another preview video to showcase the progress of the development.

RSS Related Files
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find all releases (Linux, Mac, Win) on Github, see description:

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The Nukular MCV mode is now functional but will be patched in the future according to how it plays out. Nukular MCV mode is like "Exploding Kings" in...

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This is just a fast fix for moveflsh.int crash and Battle Fortress Bunker + PDL crash.

Post comment Comments  (0 - 10 of 539)
FrnklnFreebird
FrnklnFreebird - - 36 comments

I like your project as a 20 year Command and Conquer fanatic. Please consider making a mobile port of OpenRA for cell phones and tablets.

Reply Good karma Bad karma+1 vote
blackmaker
blackmaker - - 1 comments

everything would be fine, I really love your project, but why is your engine so weak, with an average number of units, very strong lags begin

Reply Good karma Bad karma+2 votes
Guest
Guest - - 698,198 comments

This comment is currently awaiting admin approval, join now to view.

g-darius
g-darius - - 187 comments

Still have the bug than when you click in the Shock Trooper, the game crash.

Reply Good karma Bad karma+1 vote
Milanium Creator
Milanium - - 453 comments

You can report problems at Bugs.openra.net

Reply Good karma+1 vote
that1dude0092
that1dude0092 - - 123 comments

I never knew DORF is running on OpenRA engine. Now i'm even more hyped for it.

Reply Good karma Bad karma+1 vote
Vertelame
Vertelame - - 442 comments

with how good its graphic were i though they were using RA2 or something as a base XD

Reply Good karma Bad karma+1 vote
Guest
Guest - - 698,198 comments

Hi all, in the new Tiberian Dawn: “Eviction Notice” mission I just get smashed by mammoth tanks and can’t in anyway survive very long. Is the game balance right or is it cos Im not playing well?

Reply Good karma Bad karma+1 vote
Rus32
Rus32 - - 66 comments

dear dev. do you have a plan for this year?

Reply Good karma Bad karma+1 vote
Milanium Creator
Milanium - - 453 comments

This is developed by a group of volunteers. There is no set plan.

Reply Good karma+1 vote
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