HOME RePack is a collection of improved original games and mods together in one installer, contains 2 original games (BFME 2 v.1.06) (ROTWK v.2.02 v.9) the mod will also be installed separately (THOA v1.3.7.2)

Post news Report RSS New Graphics and New Map №5

We decided not to torment you anymore, and posted this post with all possible art, if we wanted, we continued to post screenshots of the maps every day, for 669 days, that’s how many maps are now in the project, some of them are repeated and have not been worked on yet work has been done.

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This is part of the objects we now use many for maps, the main emphasis at this moment is the atmosphere of the game, the atmosphere of fabulousness, pleasant sensations of the unknown and painfully familiar. We decided to show you the huge amount of materials that we currently have in the map editor.

These are new troll models, they are made with the vertices attached to two bones, which allows for better animation of the characters, fewer kinks, and it is not at all necessary to correct the animation or skeleton of the trolls. Made in strict accordance with the canon.

the largest map of Minas Tirith, inside you can go to the top tier. The descent allows you to go down 4 tiers at once, ending up on the second or third. There are passages on both sides to the very top.

The biggest battles you've ever seen in this game!
Here you can literally push legions together and not worry about crashes. The game is still being optimized and improved; we have not touched many default models yet.

Besides everything else, we have the most aggressive Ai, which will be very difficult for you to defeat. He knows how to build on foundations and is quite well adapted to the expanded version of the War for the Ring Mode.

Your colors and those of your opponents change, making it convenient for you to track the movement of troops.

"Valar Morghulis" - Created heroes can be commanders, all heroes are commanders and created heroes too, if you build a hero on the global map, he will be your commander.
The problem with the engine is that more than 4 commanders of one faction cannot be sent to one territory, otherwise there will be a crash. Keep this in mind, do not let the enemy build new heroes, create intrigues, drive them into traps.

It’s worth appreciating the ambience of the local maps; there are over 360 new skybox in the game.

New water shaders, we talked about them in the previous edition when demonstrating one of the cards. There are over 120 shaders with good optimization, all new shaders with water reflection, we also reworked the water shaders in the original anthology in BFME 2 and ROTWK.

New objects, ground textures and lava. The fog is made using models and effects on the model.

There are over 500 new ground textures in the project, this includes only the names in your palette selection. And over 1000 normal maps for ground textures made anew or from scratch.

Lots of new cloud shadows, here's an example of the sea floor.

Beautiful open spaces and backgrounds.

A map called Cairo, it is for 4 players, it uses a maximum of new approaches, objects, units and buildings. Many new cards are labeled DMT. We have already reported about this once.

You also have desert maps and terrain at your disposal; using our materials and tools you can create a huge number of unique maps.

Sarlacc, yes yes, he is here, he can be placed on maps, he will eat various creatures, mainly infantry, if you get close to him.

Maps with maximum vegetation and beautiful new textures and objects.

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GeraltofSkyrim
GeraltofSkyrim - - 86 comments

que epicooo

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Best_of_the_worst Author
Best_of_the_worst - - 33 comments

Thank you very much!

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