The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.

Description

Reanimates The Following : M4, M4A1, M16, M16A2 Rifles! (I Removed The M4A1 3 Variants Due To It Just Being Lame Camo Skins)

Preview
M4 Carbine Reanimation Pack
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[Noob]Hog
[Noob]Hog - - 42 comments

Perfect! Are you planning to add "w_model" for this weapons?

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frostychun Author
frostychun - - 96 comments

I can real quick yea

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[Noob]Hog
[Noob]Hog - - 42 comments

Please add "w_model". I think people will really like it.

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frostychun Author
frostychun - - 96 comments

I tried, but the game does not like the world models for some reason that I made and ctd on all of them which sucks

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TomasaurusREKT
TomasaurusREKT - - 375 comments

Which M4 model is that with the foregrip?

EDIT: nevermind, btw did you add that? Just wondering I don't remember ever adding a model with the foregrip lol.

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frostychun Author
frostychun - - 96 comments

just vanillas

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frostychun Author
frostychun - - 96 comments

I just added the foregrip to the model, the M4 model is just a base anomaly vanilla texture, same for the rest, I just built it on retrogue's anims

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TomasaurusREKT
TomasaurusREKT - - 375 comments

Any way to move that ACOG up closer on the M4 with the foregrip? They are notorious for terrible eye relief it's just driving me crazy it being that far up the rifle lol. Sorry just being picky for realism! Great work!

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Guest
Guest - - 698,201 comments

why doesn't it hold the foregrip? just wondering

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frostychun Author
frostychun - - 96 comments

it does hold the foregrip, the angle of it doesn't seem like it is, but in world view it actually is holding the barrel by the thumb, the rest of the fingers are handled via the foregrip model

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TomasaurusREKT
TomasaurusREKT - - 375 comments

That's how I hold mine IRL too, actually I think most people do so I think you got it right bud.

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GDI_Amiya
GDI_Amiya - - 216 comments

The texture accuracy and color difference of these new models are very large, you need to re-unify the texture style, it looks quite ugly to me now. Maybe you can change the model combination of M16A4 and not let it use the original A2 handguard with foregrip.

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iCarlito
iCarlito - - 8 comments

One of the m4a1 crashes when I put the acog sight on it and trying to unholster it crashes (I used Google Translate)

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TomasaurusREKT
TomasaurusREKT - - 375 comments

Do you have 3DSS scopes? If not, do not check that box during install.

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iCarlito
iCarlito - - 8 comments

No los tengo y no los instalé pero igual sucedio eso, probaré reinstalar

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Hannibal0207
Hannibal0207 - - 8 comments

Yo tengo el mismo problema, no se por que crashea siempre que pongo la acog en la M4a1

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iCarlito
iCarlito - - 8 comments

Reinstalé el mod y el problema persiste, no puedo usar mira acog, sale que el modelo no existe, pero solo pasa con esa m4a1

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TomasaurusREKT
TomasaurusREKT - - 375 comments

Hmm are you choosing to install the RWAP scopes and have them?

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Hannibal0207
Hannibal0207 - - 8 comments

I only did´t install the 3d shaders , and the game crash when i put the acog in that model

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D3LastHope
D3LastHope - - 83 comments

How to remove a weapon from the game, I mean to essentialy disable it?

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ZeroFourAyyOne
ZeroFourAyyOne - - 3 comments

Delete both mesh and ltx file of the weapon you want to remove

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D3LastHope
D3LastHope - - 83 comments

I don't mean the weapons from the mods but the vanilla guns like there is 1000000 variants of l85, I am talking about guns like that which will just go back to vanilla when you disable an addon, but I want them to be gone completly.

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HauntedAbyss
HauntedAbyss - - 14 comments

Good job Frost keep it up brother. You should try to get a whole bunch of these weapons done and just release a super pack after you're all done 😊

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SuperStalker114514
SuperStalker114514 - - 75 comments

I still want to use "Camo Skins M4A1". Is there any option to disable this feature

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Guest
Guest - - 698,201 comments

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