LÖVE is a game framework which allows you to make your own 2D games with Lua. Your game can easily be played by anyone with LÖVE installed on their Windows, Mac or Linux computer.
It has support for many image and audio formats, physics, networking, particle effects, and also has some user-made libraries (downloaded separately) to make developing games even easier.
Useful links:
Forum
Wiki (also hosts documentation)
Bug tracker
IRC Channel (#love@freenode.net)
INSIDELEFT, a YouTube channel that deals with more philosophical and sociological topics, made a video about what ALL IN THE GAME, our 4X strategy about organized crime, says about organized crime and societal conditions that cause crime.
Our game's got a free playable demo which can be found here: Store.steampowered.com
Since April 8, we've had a playable demo on our Steam page.
This update comes with a rebalance and rework of tiles. This includes changing the rarities of tiles, changing the score/materials of some tiles, nerfing...
Just released Typing Bullets on Steam. The game is an arcade typing roguelite, where you fight enemies based off of keyboard keys, with 13 different weapons...
HeroSquare is an action & adventure game made by me 🙂 It’s a blend of adventure, action, exploration and puzzles, so a kind of a metroidvania. The...
Collisions is a relaxing puzzle game based on timing, logic and anticipation. Explore a world of surreal machines and uncover the story behind the mysterious...
This is a game about running, dodging and shooting stuff. Blast your way through different areas and defeat the evil wizard to win.
Super Chains is a unique puzzle experience that will perplex, delight and unwind your mind.
8-Bit Commando is a run and gun platformer with fast-paced action, a rocking soundtrack, local multiplayer and explosions. The graphics will take you...
BECOME THE NUMBER ONE KINGPIN ALL IN THE GAME is a turn-based strategy and management game where you start off with a small criminal gang to become the...
The days of your enemies are numbered in Your Shots Count, a game where you protect your village by using your bow and arrow, as well as your math abilities...
Armed with your ability to parry & reflect enemy bullets, you must explore a colourful metroidvania world that looks like a 1980s arcade game. Return...
Sternly Worded Adventures is a roguelite word puzzle RPG inspired by Bookworm Adventures where you travel through a forested peninsula with Yorkshire-sounding...
An old great puzzle remade from scratch with a bunch of new features: - New voice dubs in several languages - play with brand new graphics and music or...
Typing Bullets is an endless typing action game, where you move and shoot by typing the key you are on. Each new word you jump on will also shows you...
this engine would be extremely cool if it had a built-in IDE that you could run the scripts through instantly, but i do see the challenges that that would make for the developers of love
Usually you can intergrate a build command for Love in lots of text editors, making it easy to package games instantly.
I prefer ot use my dear Vim for editing anything and I think most other people have their own choice of favourite editor.
I still cannot comprehend why people use Vi/Vim
That kind of sucks, that you have to have Love on your computer in order to play the games... i mean you should make it so the games can be run without having to have Love on your computer...
That's been possible since the dawn of time. It's up to the creator of the game if he wants to do that though.
Love2d.org
"Your game can easily be played by anyone with LÖVE installed on their Windows, Mac or Linux computer." Says this engines description.
It's outdated, old versions required LOVE installed (or the binary); new versions allow lovers (us developers, not LOVE developers but game developers in love) to compile their project so you dont need love.
Lövers
gonna give it a try soon.