The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.

Description

Brings The I.W.P. VSS And VSSM To Anomaly With Reanimations From SeDzhiMol's AS VAL!

Preview
I.W.P. Vintorez Reanimation
Post comment Comments  (0 - 50 of 56)
AnAsianNoob
AnAsianNoob - - 73 comments

FATAL ERROR

[error]Expression : BI_NONE != bone
[error]Function : CDamageManager::load_section
[error]File : D:\a\xray-monolith\xray-monolith\src\xrGame\damage_manager.cpp
[error]Line : 93
[error]Description : aim_hud_offset_pos

stack trace:

Reply Good karma Bad karma+3 votes
frostychun Author
frostychun - - 94 comments

Fixed now

Reply Good karma+2 votes
[Noob]Hog
[Noob]Hog - - 42 comments

FATAL ERROR

[error]Expression : table_ini.Data.size() == table_size
[error]Function : CIni_Table<int,class CHARACTER_COMMUNITY,0>::table
[error]File : D:\a\xray-monolith\xray-monolith\src\xrGame\ini_table_loader.h
[error]Line : 116
[error]Description : wrong size for table in section
[error]Arguments : communities_relations

Reply Good karma Bad karma+1 vote
frostychun Author
frostychun - - 94 comments

Fixed now, I accidently put a ! for the vintorez hud base by accident, re-download now and check it out

Reply Good karma+1 vote
[Noob]Hog
[Noob]Hog - - 42 comments

Now everything works

Reply Good karma Bad karma+1 vote
[Noob]Hog
[Noob]Hog - - 42 comments

This is great work! This is the level you need to keep!

P.S.: The standard sight on the VSSM does not work in Gamma.


Imgur.com

Reply Good karma Bad karma+1 vote
Guest
Guest - - 698,105 comments

This comment is currently awaiting admin approval, join now to view.

frostychun Author
frostychun - - 94 comments

Not sure why not, I tested this on gamma and the sight worked properly for all my testing time

Reply Good karma+1 vote
[Noob]Hog
[Noob]Hog - - 42 comments

Did you test on pure Gamma without the 3dss addon?

Reply Good karma Bad karma+1 vote
frostychun Author
frostychun - - 94 comments

Yes I have

Reply Good karma+1 vote
Jackill344
Jackill344 - - 48 comments

Нет текстур

Reply Good karma Bad karma0 votes
[Noob]Hog
[Noob]Hog - - 42 comments

Читать описание и требования к аддону не пробовал? Все там есть.
А если у тебя нет, то прикладывай скриншот и логи из консоли.

Reply Good karma Bad karma+1 vote
Jackill344
Jackill344 - - 48 comments

Да есть у меня всё, возможно у меня нет текстур из-за dx8

Reply Good karma Bad karma-1 votes
Zmey13
Zmey13 - - 29 comments

А ты типа самый умный и прошареный... Там ошибка в описании худа...нужно [wpn_vintorez_hud]:hud_base, а написано ![wpn_vintorez_hud]

Reply Good karma Bad karma0 votes
frostychun Author
frostychun - - 94 comments

Fixed now

Reply Good karma+1 vote
ka8awuk
ka8awuk - - 26 comments

У МЕНЯ РАБОТАЕТ НО Я ИГРАЮ НЕ НА ГАММЕ А НА МОД ПАКЕ ОТ ДАРИО ЭЙЖДУЧИЧ ВСЕ РАБОТАЕТ НО КРОМУ 3 Д ПРИЦЕЛОВ ПОТОМУ ЧТО ОНА 1.5.1

Reply Good karma Bad karma-1 votes
frostychun Author
frostychun - - 94 comments

only 1.5.2 will work and only gamma 3dss by andtheherois will work.

Reply Good karma+2 votes
Guest
Guest - - 698,105 comments

I'm using gamma and all the scopes are not in the right position.

Reply Good karma Bad karma0 votes
[Noob]Hog
[Noob]Hog - - 42 comments

I also play Gamma and have no problems with the sights. What do you mean they sit crooked?

Reply Good karma Bad karma+1 vote
Guest
Guest - - 698,105 comments

Я бы уменьшил чутка на экране его, то сильно уж обзор загораживает, а так addon супер!

Reply Good karma Bad karma+1 vote
Lexus2411
Lexus2411 - - 143 comments

---------------------------
Fatal Error
---------------------------
Expression : BI_NONE != bone

Function : CDamageManager::load_section

File : D:\a\xray-monolith\xray-monolith\src\xrGame\damage_manager.cpp

Line : 93

Description : aim_hud_offset_pos


stack trace:



Press OK to abort execution

---------------------------
ОК
---------------------------

Reply Good karma Bad karma+1 vote
frostychun Author
frostychun - - 94 comments

Fixed now

Reply Good karma+1 vote
Milota
Milota - - 34 comments

good day. for some reason the tactical version has an empty sight. Anomaly 1.5.2, i have all requirements, don't use 3dss.
any solution?

Reply Good karma Bad karma+2 votes
frostychun Author
frostychun - - 94 comments

I'll update and just change that sight from eft to a BAS sight, give me about 5 minutes to re-upload a fix

Reply Good karma+1 vote
Guest
Guest - - 698,105 comments

ФАТАЛЬНАЯ ОШИБКА

[ошибка] Выражение: BI_NONE != кость
[ошибка]Функция: CDamageManager::load_section
[ошибка] Файл: D:\a\xray-monolith\xray-monolith\src\xrGame\damage_manager.cpp
[ошибка]Строка: 93
[ошибка]Описание : aim_hud_offset_pos

трассировка стека:

Reply Good karma Bad karma0 votes
frostychun Author
frostychun - - 94 comments

Using newest upload? pretty sure I just fixed that issue

Reply Good karma+1 vote
Svir_4546
Svir_4546 - - 5 comments

No, I have the same problem, before there was just no texture of the weapon, now there is an error when starting the save.

Reply Good karma Bad karma+1 vote
Zmey13
Zmey13 - - 29 comments

Take it away ! before- ![wpn_vintorez_hud]:hud_base in VSSM tactical

Reply Good karma Bad karma+1 vote
Constantine97
Constantine97 - - 21 comments

Nicu work.

I noticed some weird things.

Classic VSS in first person uses 20 round mag, in third person it have 10 and when i equip some scope (PSO. IP29 etc) i can see only blue PSO scope on it. Then there is Vintorez ALT, in third person it have 10 round mag, and in first person 20 round mag. Imgur.com

And i notice some weird think, that your AK reanimations especially AK74-AK74M, also changes texture on AK74-AK74M from BAS

Trying this in GAMMA

Othewise nicu job :)

Reply Good karma Bad karma+1 vote
frostychun Author
frostychun - - 94 comments

Should be fixed now, model wise they just use what IWP had, scope textures are fixed now

Reply Good karma+1 vote
Constantine97
Constantine97 - - 21 comments

goddamn hero

Reply Good karma Bad karma+1 vote
Guest
Guest - - 698,105 comments

How do you have the BHS hud in white? Sorry for my ignorance, I'm new to modifying stalker, any tips on how I can make it that color please?

Reply Good karma Bad karma0 votes
Constantine97
Constantine97 - - 21 comments

Hi, im playing GAMMA modpack, i download it from GAMMA discord, its some alteration to classic BHS

Reply Good karma Bad karma+1 vote
Guest
Guest - - 698,105 comments

This comment is currently awaiting admin approval, join now to view.

Jackill344
Jackill344 - - 48 comments

Есть возможность добавить анимацию барвинка с iwp и заменить ее на эпинефрин?

Reply Good karma Bad karma+1 vote
Guest
Guest - - 698,105 comments

This comment is currently awaiting admin approval, join now to view.

Guest
Guest - - 698,105 comments

This comment is currently awaiting admin approval, join now to view.

Svir_4546
Svir_4546 - - 5 comments

There are no textures, I tried everything, even reinstalled BaS and DLTX, dug into files, nothing changed even after the third patch. The game doesn't crash, the weapons just have blue textures.

Reply Good karma Bad karma+1 vote
[Noob]Hog
[Noob]Hog - - 42 comments

I noticed an interesting bug. If I enter some locations (for example: a bunker on Radar, an X-16 laboratory, etc.) with a VSSM weapon in my hands, then I am thrown back to the location from which I came.
I can be teleported to a new location, even if I am 20 meters from the entrance. If you hide the weapon, this bug will not occur.

I play on the Gamma build. The latest version of this mod is installed.

P.S.: Will the teleport bug with VSSM in hands be fixed? I like this mod, I like VSSM, but this teleport bug that prevents me from playing and enjoying this weapon normally.

Reply Good karma Bad karma+1 vote
Guest
Guest - - 698,105 comments

I have a texture problem on the weapon when I pick it up, it looks all blue except the magazine. Could you tell me what the cause is or how to solve it please?

Reply Good karma Bad karma-1 votes
Jackill344
Jackill344 - - 48 comments

У меня такая же проблема, возможно это из-за dx8

Reply Good karma Bad karma0 votes
drFaus
drFaus - - 133 comments

If you can't do porting properly - just don't do it. I tried several of your IWP ports and none of them worked flawlessly out of the box.

Reply Good karma Bad karma-1 votes
andtheherois
andtheherois - - 24 comments

Guess you can't do **** then. At least he's trying, unlike entitled ******** who just sit around doing nothing for the community such as yourself.

Reply Good karma Bad karma+5 votes
drFaus
drFaus - - 133 comments

Nobody asked for your priceless opinion, *******. Shut your dirty mouth up.

Reply Good karma Bad karma-3 votes
andtheherois
andtheherois - - 24 comments

And who asked for yours to begin with? You just troll around insulting the work of others because you're too pathetic to do your own work. Go cry to your mother if you can mange to get out of your chair.

Reply Good karma Bad karma+5 votes
ICanSeeYourFace
ICanSeeYourFace - - 36 comments

lol, my comment somehow was deleted.. but yes, people nowadays are totally rude (and I guess my comment will be deleted again)

Reply Good karma Bad karma+1 vote
SuperStalker114514
SuperStalker114514 - - 75 comments

I just want to use "VSSM Tactical Variant" alone. What should I do

Reply Good karma Bad karma+2 votes
Guest
Guest - - 698,105 comments

I don't know if this method will work, it's the following: enter the rar file, take the folder named VSS Tactico, inside it there will be a folder called gamedata, that's the weapon, take that folder and put it in the MO2 mods folder, you're welcome.

Reply Good karma Bad karma+2 votes
Svir_4546
Svir_4546 - - 5 comments

Fix the blue textures of the weapons already!

Reply Good karma Bad karma-1 votes
frostychun Author
frostychun - - 94 comments

IWP is only supported for DX11 users, it's the same for COC

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: