Adds The I.W.P SV98 To Anomaly! Ported By Skulboy, Fixed By Frosty AND edwvrd (Fixed Textures!)
Adds The I.W.P SV98 To Anomaly!
Ported By Skulboy, Fixed By Frosty
DISCLAIMER : IF USING GAMMA BE SURE TO GO INTO OLEHS SOUND TWEAK FIXES MOD AND REMOVE ALL SV98 AUDIO SND CODE LINES TO HAVE PROPER SV98 IWP SOUNDS!
DEMONIZED .EXEs REQUIRED : Github.com
Update 1.1 : ANDTHEHEROIS GAMMA SV98 VERSION DOWNLOAD
ANDTHEHEROIS SV98 VERSION FOR GAMMA USERS ONLY! : Mediafire.com
PREVIEW VIDEO : Youtube.com
Tested on Vanilla Anomaly 1.5.2 with demonized .exes and GAMMA as well.
All credit goes to I.W.P. Developers, Also Credit To Skulboy For Porting This!
Full Credits from I.W.P: Alexander Kotov (ROOZBAN), Batka Kovsur (OldSerpskiStalker), ValeroK, Igor Gorovoy, Gladiator, S.T.A.Z. WP, BaS, STCoP WP, OWR, Gunslinger Mod, Valerok, Anomaly Team, SWP mod, AZM, Mortan, v2v3v4, Pavel_Blend, Hozar_2002, Partizan, AV661194, ASCII1457, DKUD1337, Mr.Rifleman, SAM61, 1ns1debeast, tigg, Millenia, r_populik, Synap, r_populik, Millenia, Mr.Rifleman, KIT, Synap, SAM61
Will you add BaS and RWAP scopes and silencer for SV98? + File "wpn_hand_l85_hud_animation.omf" conflicts with Blindside reanimation.
Pls can you do one for the AN 94??
All works fine but it seems like the sound of pulling the bolt after a shot is playing a bit too late. Maybe you will find the time to fix that but if not its something I can play with anyway
I might try fixing it up but I am not a pro at sounds sadly, maybe someone else in the community is able to do such a thing but for now it isn't super bad
i can try, actually im working on revamp all the weapons handlings :p
If you want to you can! I'll gladly add you to credit for the sounds
Спасибо вам за аддон!
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dx 9 no texture
FATAL ERROR
[error]Expression : m_Motions.size()
[error]Function : CKinematicsAnimated::Load
[error]File : D:\a\xray-monolith\xray-monolith\src\Layers\xrRender\SkeletonAnimated.cpp
[error]Line : 871
section 'wpn_sv98_hud'
model 'dynamics\weapons\wpn_sv98\wpn_sv98_alt_hud'
stack trace:
frostychun The sv98 addon Breaks L85 animations/ the SPAS addon breaks vanilla spas12 animations. The files wpn_hand_l85_hud_animation.omf and wpn_hand_spas12_hud_animation.omf are to blame for this.
Why not make files with a hand gesture with an individual name?
just like the files from gamedata\anims\camera_effects\weapon, they also conflict with other weapon packs. Dude, please fix it, and in general replays very often break the game and animations. It's better to do it all as "New" guns than to sit and combine it all with the rest of the packs and so on.
do you a fix for the l85? i want to use this but i also want to use the l85
я тоже обосрался, поставив в сборку все эти IWP стволы из последних модов....анимации у половины стволов сломались, текстуры на dx9 синие и тд. жесть
Model is nice, but why isn't there proper running animation?
the running animation tho :'(
please make l96a1
I get blue textures on the weapon
Slammin Mod! 10/10
Hi i like the animation and the models but for Dx8 users the textures are blue, can u fix that problem? Please
for me the green SV98 is missing, only the tactical variant is spawnable