The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.

Description

Replacer For ANOMALY M4 With I.W.P's Beautiful M4A1 REVAMPED.

Preview
I.W.P. M4A1 REVAMPED ANOMALY
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pczolika123
pczolika123 - - 117 comments

please made m1 garand and replace it

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skulbоy
skulbоy - - 3 comments

а он есть в iwp

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Guest
Guest - - 698,184 comments

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LilliJaSiis
LilliJaSiis - - 4 comments

where is aim in/out anims?

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Chyvachok
Chyvachok - - 492 comments

Pretty cool to see IWP ports for Anomaly, IWP is great weapon pack, kinda shame that it based on COC though, Anomaly's game world feels more alive than COC, more camps and traders like Butcher on Garbage, NPCs especially faction leaders have definitely more variety of random quests too and so on.

Btw if you need ideas, I can suggest port Remington 700 animation to replace BaS one, since that BaS animation used by most of its bolt action guns kinda sucks honestly, hand even doesn't go off screen and as result it looks like hand simply removes and put back literally same magazine. BaS is nice pack, but it kinda have consistency issue when some guns feels just unfinished or bugged, like these R700 anims or Gauss on AK animation where hand even don't properly grab its magazine.

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Ghstkng
Ghstkng - - 35 comments

This got to be most bruh comment here considering IWP Devs are fine with porting IWP assets to Anomaly if they use ALL of the modification they made on the CryRayEngine, all of them not just weapons but scripts, animations, etc. But here they just half-assed it

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SuperStalker114514
SuperStalker114514 - - 75 comments

This looks perfect!!!

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AbracaMacabra
AbracaMacabra - - 73 comments

it's necessary BAS or work in vanilla too?

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martinmikhail81
martinmikhail81 - - 1 comments

what gloves you using

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Rivero727
Rivero727 - - 33 comments

Expression : <no expression>
Funtion :CInifile::r_section
File :D:\a\xray-monolith\xray-monolith\src\xrCore\Xr_ini.cpp
Line :1214
Description :fatal error
Arguments :Can't open section 'wpn_m4_eot'.Please attach

stack trace:

Press OK abort execution

:(

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Rivero727
Rivero727 - - 33 comments

Expression : <no expression>
Funtion :CInifile::r_section
File :D:\a\xray-monolith\xray-monolith\src\xrCore\Xr_ini.cpp
Line :1214
Description :fatal error
Arguments :Can't open section 'wpn_m4_ac10632'.Please attach

stack trace:

Press OK abort execution

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