IotD2 Development Article #5 - June 2024
Hi everyone,
Yes, I know it's not quite June yet, but I wanted to get this Illusions of the Dead 2 Development Article out before I go on a little holiday next week with some friends and my girlfriend to Vienna :) ( If anyone cares enough... )
- Full Conversion Mod
From the beginning of development, there were plans to turn this Custom Story into a Full Conversion Mod. This month, I finally decided it was time to implement this. The main reason is the addition of a custom lantern. This mod will feature Mandus' lantern from "A Machine for Pigs," with a Spotlight instead of the Pointlight. This will create a more immersive experience and add more shadows for a creepier atmosphere!
- New Main Menu
With this mod becoming a Full Conversion, I also had the opportunity to create a fancy new Main Menu for the Custom Story! Here's a little preview:
- Map sizes and map count
I would also like to share some details about the map sizes in the Custom Story, highlighting the extensive effort going into development. Here are two Level Editor pictures from two of the exterior maps:
( Click on the image to enlarge )
In total, there will be 16 playable maps (including the intro map), each with unique puzzles and monster encounters. Since there will be 4 chapters, each set in completely different locations, I hope this will provide enough variety in the gameplay! :)
Here's a full map list for those interested:
Well, that's it for the month of June! I'll keep you updated as soon as I can. Development is still going strong, and I would love to hear what you think!
Suggestions? Questions? Please comment down below!
- TimProzz