Heroes of Might and Magic 7,5 S.V.P The mod contains the following implementations: -New additional creatures which means that each faction will have 1 strong elite and 1 strong champion and it is possible to have them by sacrificing other creatures after building the necessary buildings !! -New battle cards -New 4kTexture implemented -New creature abilities for all Elite Strong from Vanila Breast, Rakashaka etc … -New creature abilities for additional Elite and Champions -New Inferno Townscreen fresh revisited -New translation for Inferno Buildings over 18 new names

Description

hi , Important update with major modifications, remember to check the .int localization. (For more information join the discord).

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Heroes 7.5 Mod 1.37
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Guest
Guest - - 698,110 comments

COOL!!! Thank you! Keep doing )

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anfqud
anfqud - - 1 comments

Thank you patch everytime. but why cannot use magic book turn sometimes? usually i use random map and play with computer. and Fortress when i building fire spot, no have any icon, so cannot use it. it's bug. please fix it. thank you. and level 8 unit is not strong but very expansive only.(stronghold and so on)

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Hennessyy
Hennessyy - - 6 comments

Long live the great Narnia!! heroes of might and magic attack!! )))

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Guest
Guest - - 698,110 comments

Why when installing the mod there is no function to select installable races? For example, I only want to install Sanctuary, Inferno and Confluxe. Please add this feature to the mod installer.

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Slyen Author
Slyen - - 73 comments

Because it is extremely complicated to manage, this means that any modification or addition of new hero / object / spell etc., would have to be carried out 6 times.... so no, this will not be implemented ^^

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Guest
Guest - - 698,110 comments

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