Adobe Director 12 and Adobe Shockwave Player software help you create and publish compelling interactive games and eLearning courses for the web, iOS...
Eternal Tech is a 3D rendering engine based on id Tech 2. It will be available for download and modification for free under the GNU General Public License...
Titan Engine is a next gen game engine being created by Subsurface Games for our procedural open world zombie fps called Survive. Titan Engine supports...
Pyrogenesis is the nickname given to the custom built engine developed for 0 A.D. Featuring an enriched 3D environment, a particle system, OGL graphics...
The proprietary engine being developed by Imperium Studios for all of their current and future projects. It utilizes the DirectX Graphics library for...
The XL Engine is an engine that runs the “XL Games”, which are enhanced remakes/ports* of the classic games. Essentially they are remakes in the spirit...
Rpgboss is a game engine and editor designed to be ease of use, with no coding requirement for your 2d jrpg needs. Based off on Scala and libgdx / javascript...
Bloxel is a fast voxel engine written in C# with the XNA framework. It is currently under active development and will be released in late 2013.
A Modified Source Engine From Valve With adds Higher res Textures and level of detai. Higher res modding Supporting Direct X 9.0c and Direct X 10. This...
QAE Framework is a very lightweight and flexible 2D engine that uses C++.
An open-license, cross-platform, 3D game engine written in Erlang and capable of simulation over many computational cores and/or across multiple machines...
The Starbreeze Engine is the technology base being used for all projects at Starbreeze. It is a proprietary game-engine fully owned by Starbreeze AB that...
ZeroFps is the engine used by Zero Point Gameplay to make games. It's a engine we build on our own to learn the dark secrets of game engine development.
Nemesis Engine is a Engine that me, Samuel, am developing, it's content will be very moddable, and yes, i will release the full source code of my engine
Glest is a free 3D real time strategy game, available for several operating systems and that can be modified using XML and a set of tools.
Lux is a first person puzzle game initially developed as a University project by a team of 11. It was an ambitious project undertaken over a six week...
Dimension 3 or "dim3" is a free, open-source game engine designed for fast, simple game development. Dim3 is in constant development by Brian Barnes of...
Paradox is a powerful engine built for indie games and is currently being used for the development of Star-Wars:The 501st Indie game. More information...
Built for Intel's latest core processors, IRISZOOM is a new engine from Eugen Systems which plunges players into the action via a new intuitive interface...
Piranha Bytes worked more than 4 years on the development of Gothic's technology. The engine was created completely in-house, with a modified version...
The Cumulonimbus Engine is a rendering engine written in C++ / OpenGL. It allows programmers to create and update dynamic scenes with a variety of effects...
Cellblock 9 is the new 3d engine that is going to power the next versions of lemmingballz. It is currently in heavy development. Goals are: Huge levels,100...
Quadrion Engine is a ground up development from Shawn Simonson, Renato Ciuffo and Jonathan Bastnagel. Originally named Trinity Engine, the project was...
The game development software technology biEngine allows the Company to create high-quality game products for PC, Microsoft Xbox 360, Sony PlayStation...
CrowdCore is a game engine currently in development and written in C/C++ with Python server as backend. Few of the features are sound, AI, component and...
this engine is a RTS engine will be good to see some games to be built on it when we release it more info will come out soon