DooMero entertainment is an small group of developers of DooM mods, using the engine id tech 1 specially gzdoom. The set of mods change the DooM gameplay and some cases makes DooM unrecognizable.

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Mortal Kombat DooM (zandronum)

Mortal Kombat DooM (zandronum)

Fighting

Mortal Kombat DooM for zandronum and gzdoom 1.8.10, is like to play mortal kombat II but on DooM.

DooM: Revenge of Evil

DooM: Revenge of Evil

First Person Shooter

Year 2148. After the events of DooM 3 resurrection of evil, a new evil has arisen. The forces of evil now will not have the Earth as their main objective...

Resident Evil code name Hunk

Resident Evil code name Hunk

Third Person Shooter

This mod is a total conversion for GZDooM. Resident Evil Code Name Hunk, the starring is mr. Death. The story start on 2002, before the end of Umbrella...

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LAKTUL_v2.4
LAKTUL_v2.4 - - 131 comments

Hey I leave you a few nice greetings from a modder who understands nothing big about map design ^^

But seriously, your mod (Resident Evil Codname Hunk) is incredibly good. The only thing that bothers me are the sounds of the weapons, I exchanged all weapons sounds with sounds of RE 1 and 2. And I made a small version of my own where you can see the "Mercinaries" with the monsters of your mod (RE2) for a little skirmish. But I've been seeing for a couple of years that you've added new monsters (plantmonsters, new zombies etc.) I could use these monsters or... maybe you will release the latest version soon.

PS: I know you've been working on "Doom Reveange of Evil", but maybe it's an interesting thing if you also create a mode where you can play the normal Doom maps with the monsters from your mod, just a real Mercinaries mod with the music from RE1,2,3 and the weapons sounds.

I hope you will give me a little answer, that would be enough for me. And thanks in advance.

Translated with www.DeepL.com/Translator

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doomero Creator
doomero - - 204 comments

sorry the delay. yes, resident evil codename Hunk still in progress, i have no plans for an update of doom the mercenaries, because now i dediced to create total conversion mods (new weapons, new maps, new graphics, etc). I f you want to modify doom the mercenaries with codename Hunk enemies, well go will.

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