Overview:
I wanted to try speedmapping and this episode is the result. Most of these took around 3-3 1/2 hours with a couple exceptions.*
The levels are fairly short and none too difficult but make for a fun half-hour to blast through in my unbiased** opinion.
*E1M9 was hastily thrown together in a couple hours (though I am pleased with it), E1M6 took closer to 4 hours as I'm not all too good with town levels.
**Probably biased
by CrazedCleric
What is this?
CEDE is an episode of 9 speedmaps for the original Doom to be used with Boom-compatible sourceports.
Grab your shotgun and blast your way through classicizing techbases...
Abstract hellscapes...
and that one pool complex you keep seeing in your dreams!
CEDE v1.0 can be downloaded here.
The first release version of CEDE. Unzip and run the .wad file with your sourceport of choice and the Doom I iwad.
Alright, I played through the whole thing. Aside from the (minor) issues with E1M1 and E1M5 I mentioned, this is a pretty solid mapset that feels like it could have been from a decent Doom 1 map pack such as The Lost Episodes of Doom.
Because of that and the sort-of cliffhanger ending, I look forward to more episodes from you!
Made it to E1M5: I appear to be missing a secret. I got the Soulsphere/MegaArmour combo and the Plasma Gun already.