Brian "Burgee" has always been a fan of game development. Starting with DOOM in 1996 at age 11, he spent more time making levels for games than actually playing them. From 3D shooters, to RPG Maker, to GameMaker Studio, Burgee released his first commercial title in 2017 and hasn't looked back since. Our vision for the future is to position Burgee Media as a renowned brand for creating immersive, top-notch games that cater to the interests of thousands of gamers.
Welcome to Erenshor!
Erenshor is a nod to the MMORPGs of the past like EverQuest and World of Warcraft. You'll experience the same type of combat, exploration, risk, and reward that those games offered, but you'll be able to do it in a single player setting.
No scheduled raids, or huge time commitments.
Won't it be lonely? Nope! Erenshor is filled with simulated players, each completing quests, killing monsters, and inviting you to participate in huge raid encounters when you log in. They'll remember you from times past, they'll recognize your new sword and compliment you on it, and they'll even lead you to secrets as time goes on.
Our friend Behox in this image isn't actually real, but he's tagging along with the player on an adventure.
There are thousands of items to discover, hundreds of spells and NPCs, and quests to find and complete for legendary treasures.
Erenshor is the game I've always wanted to play, and I hope you love it too.
Currently Erenshor is in a playable state with content up to player level 12 (which takes approximately 3-4 hours of play to achieve). The planned max level is 35 at launch, with room to grow beyond that.
Follow this blog for more info on world lore, development, and opportunities to be a tester!
Thanks for reading!
Brian, from Burgee Media.
Coming in 2024 to Steam. Wishlist now!
Burgee Media, creator of Erenshor, the single-player MMORPG.