BUILD engine is the game engine behind Duke Nukem 3D, Shadow Warrior, Blood, and many other titles of the 90s. It was one of the most popular engines to be licensed third-party until the Unreal Engine.
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WGRealms 2020 contains all of the original gameplay and levels from WGRealms 2.
In addition there is in-game episode selection like Quake containing 4 episodes with a total of 17 levels made by William Gee.
WGRealms 2020 will be a complete game with a ending after all 3 episode are complete, the boss episode opens allowing you to finish your mission.
There are also Quests, inter level exploration, and shops. Every level is connected to a township with shops so you can stock up and return to any level that you have been to before.
Some quests are optional some are not.
Areas can be unlocked by collecting enough keys that are hidden in every level.
In effect, the gameplay is still the same as WGRealms 2 with a much higher level of RPG elements.
Stashed gold has been replaced with crystals, that can only be use to buy stuff in shops.
WGRealms 2020 is a old school retro game using Eduke32 and Duke Nukem 3D as a base.
It is a standalone total conversion of Duke Nukem3D with influences from DooM, Quake, Hexen, Lord of the rings, Unreal, Fighting fantasy gameboos, Labrenth, Dragon age, and more.
3D Realms (Duke Nukem 3D, ROTT, Prey, Max Payne) is excited to bring back the famous Build engine, which powered Duke Nukem 3D, Blood, Shadow Warrior...
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Well they say better late than never. WinShaw, the official version of Shaw's Nightmare has been released.
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Duke Nukem, the politically incorrect celebrity and ultimate alien ass kicker, defends Earth and its babes from alien invasion. Take the fight to the...
3D Realms (Duke Nukem 3D, ROTT, Prey, Max Payne) is excited to bring back our famous Build engine, which powered Duke Nukem 3D, Blood, Shadow Warrior...
Frag like it’s 1996 – this time with even more asses to kick! Join the world’s greatest action hero in Duke Nukem 3D: 20th Anniversary World Tour...
Powerslave / Exhumed is a Build Engine 2.5D FPS developed by Lobotomy Software. Saturn and PS1 versions exist but they are almost entirely different game...
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WWII GI is the invasion of Normandy. The paranoia. The fear. the intensity that was D-Day. You will experience it first hand. You're in the 101st Airborne...
The year is 1966, shortly after USA deployed its troops to participate in the Vietnam War. Alan "The Bear" Westmoreland, a Marine Corps sergeant, is sent...
Zombie Crisis is a stand-alone game for the PSP and PC platforms, brought to you by Shotspark Studios.
Anyone Have the link to Build? (not the 2nd one!)
Hey everyone who loved this engine. I think I'm getting ready to really make something with this engine (from scratch) I was wondering as I can't find any real documentation on it, does anyone know anything better than me?
I know JFbuild is the "unofficial Windows port" that I will be using but I need to know how to setup the environment and a step by step guide would be nice!
PM me with details if you know anything.
Thanks to anyone who still cares :D
I just want to use this engine as a tribute to one of my favorite FPS' Duke Nukem 3D!
I'm wondering this as well
I love this engine. :)
Build has been my favorite for so many years until it was dethroned to number 2 by Unreal (deusEx:-). Still, every time I encounter new Build content I can't help but relapse into this gaming addiction. To hell with professional progress.
With ZDooM, GZDooM, Skulltag, and more other new DooM emulators, these things are possible.
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Is dis Free....Cannot see a link..or sumthin
If you see link or not - with your goofy language you are a nonsense user anyway
why does build engine and doom engine look alike?
They were created around the same time, and work similarly. The Build engine is more advanced, however, allowing things like slopes and overlapping sectors.