AWP: Redelivered - Patch 0.7.1
PatchFixes crash for "that one" arcade mini-game as well as something with the menu, I honestly forgot.
AWP: Redelivered is a Steam port of the old school AWP mod. (It works on the updated GOG version too!). Redelivered not only fixes problems that AWP Forever (previous steam port of AWP) had but also combines it with xPatch (fan-made P2 patch) adding in lots of bug fixes and new features such as dual wielding, vending machines and few extra weapons and locations to make it the ultimate POSTAL 2 experience.
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Fixes crash for "that one" arcade mini-game as well as something with the menu, I honestly forgot.
This is an unfinished BETA build. I do not plan to continue working on it. All UnrealScript source and tools I used are included, if you want to finish...
OUTDATED: Requires V5025 of P2 and xPatch 2.0 to work. It's Classic Steam/GOG AWP port, NOT "Redelivered" but its expanded with xPatch support and few...
Hello when will this version feature the Enhanced version stuff? I mean the reworked and accesible maps like crossroads, farms etc. ?
I released it just now, it's unfinished but I did it anyway because I don't plan to finish it anytime soon.
Moddb.com
Compitable with patch v5100?
Nope
Hello, what is mod status, it is coming this year or next year?
The mod is currently not being developed because Man Chrzan is also busy with SL4SHER Redux and Xpatch 3.0 (also the cut official version)
sup, any news?
The project is currently frozen.
😔
A beta? Let's go.
Pan_Szatan, FungusOnMyBread
Assertion failed: GIsEditor || GetSuperClass() || this==UObject::StaticClass() [File:UnClass.cpp] [Line: 857]
History: (Class AW7MaDInventory.MaDColtWeaponBase) <- UClass::Bind <- (MaDColtWeaponBase 544354) <- ULinkerLoad::CreateExport <- IndexToObject <- (MaDColtWeapon 544354) <- ULinkerLoad::CreateExport <- ULinkerLoad::CreateImport <- IndexToObject <- (LinkerLoad Transient.LinkerLoad186 148493)) <- ULinkerLoad<<UObject <- (20) <- SerializeExpr <- (1B) <- SerializeExpr <- (19) <- SerializeExpr <- (Function AW7Pawns.AW7CivilianController.ConvertToRiotMode) <- UStruct::Serialize <- UFunction::Serialize <- (Function AW7Pawns.AW7CivilianController.ConvertToRiotMode
try it with the moddb version of xpatch