A story of a young woman fighting against a totalitarian government to save her brother. Stealth-Puzzle & Narrative-Driven Game!
Thanks to everyone who joined our event! We received a lot of interesting questions. Initially, we planned to answer 10 questions, but due to your participation...
Explore the progressive evolution of the interface for Synthaar, and the general design concepts behind its creation!
Hello There, I Noticed That Nobody Made A Tutorial For 3D Weapons In GZDoom. So I Made A Tutorial For All Of You GZDoomers. Cheers!
Our testers attempt to make the most broken build in the upcoming indie game Backpack Survivors.
Ahoy there! Flint: Treasure of Oblivion features a bande dessinée (French-Belgian comics) inspired narration, but what made Savage Level choose this?...
Mountain Terrain Test 1 (Q1SP) illustrates use of techniques for vegetation and terrain blending and other methods for use in J.A.C.K. or TrenchBroom...
IdleTale has ended its alpha testing state and it's open for pre-registration in Google Play, having a release date sooner than we thought!
We're talking about what's coming with 2.5.0 this week! Plus, we’re running another fundraiser to support Direct Relief 😀
Hello fellow game developers and fans! Today we're showing you a bit of the process we had to design our logo for Constance!
A post about the game's state and platform releases.
'Paris in 2000 Years' is a city-builder game focused on the history of Paris. From the Gallo-Roman era to the Middle Ages and the Renaissance, you can...
The tower defense strategy game is available on Steam to wishlist!
Tiberium Dusk 1.26 BETA is here and available to download on ModDB! Featuring hundreds of gameplay changes, new units, artwork, sound work, new engine...
As a celebration for our three year anniversary of working on this project, we decided we'd let you all in on what's going to be happening with Coral...
Hello friends! Today, we want to immerse you in the fantastic world of Everwayne and share more about the project, which over the past few years has become...
To follow up on our monthly update schedule promised in the May update, our June update is here! Come watch on YouTube!
As part of our continued collaboration with NVIDIA, today we are showcasing the NFS: Underground RTX Remix mod by alessandro893. It was created using...
We're beginning testing for Erenshor to ensure quality for Steam Next Fest.
Development of the logo and icon of the game, also all the current UI elements and icons.
Info on 1.0's Release Date, The Ending and a fix for demo 2
A closer look at the setting of our unreliable narrator's misfortune.
CALL OF DOOM: TARKOV has been updated with the addition of "Random Weapon Mode" and bug fixes.
This is one of the biggest patch for Elite Mod only rivaled by 2.9.8. It is an exceptional patch in a sense that there were great advancements made in...
A basic run-down of the premise of this mod; Currently very barebones and unpolished.
Escape from hell with 90 firearms. "CALL of DOOM: TARKOV (Ver 1.0)" is released today.
Today we will deal with the fifth enemy, the Blitzguard, and I will briefly describe the color palette change.
New Area in the prison complex. It is a world zone that displays all active raids.