Lusitania: Tomb Adventure is a 2D Top-Down Puzzle Videogame that takes place on an underground tomb in the year 138 BC.

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Devlog #9 - Level Building

Devlog #9 - Level Building

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This week we show you the process of level building in our game!

Devlog #8 - Final Character Illustration and Model Sheet

Devlog #8 - Final Character Illustration and Model Sheet

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This week we show you the final illustration for the game's character as well as a model sheet.

Devlog #7 - Character Design

Devlog #7 - Character Design

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This week's progress on Tomb of Viriatus! First character design.

Devlog #6 Character Concepts and UI Flowchart

Devlog #6 Character Concepts and UI Flowchart

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This week's progress on Tomb of Viriatus! First character designs and UI Flowchart!

Devlog #5 - User Interface Studies

Devlog #5 - User Interface Studies

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This week we have User Interface Studies to show, this includes a Starting Menu concept as well as other off game screens!

Devlog #4 - Logo and Icon Studies

Devlog #4 - Logo and Icon Studies

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This week we are showing you some Logo Concepts we've been working in.

Devlog #3 - Concept Art, Creative Process

Devlog #3 - Concept Art, Creative Process

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Today we have some updates regarding the game's concept art!

Devlog #2 - Game Mehcanics

Devlog #2 - Game Mehcanics

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Today we have some updates regarding game mechanics!

Welcome to Tomb Adventure

Welcome to Tomb Adventure

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Hi there, we are Daedalus Games Studio and we are developing Tomb Adventure which is a working title at the moment.