Lusitania: Tomb Adventure is a 2D Top-Down Puzzle Videogame that takes place on an underground tomb in the year 138 BC.
This week we show you the process of level building in our game!
devlog #9 - level building
This week we show you the final illustration for the game's character as well as a model sheet.
devlog #8 - final character illustration and model sheet
This week's progress on Tomb of Viriatus! First character design.
devlog #7 - character design
This week's progress on Tomb of Viriatus! First character designs and UI Flowchart!
devlog #6 character concepts and ui flowchart
This week we have User Interface Studies to show, this includes a Starting Menu concept as well as other off game screens!
devlog #5 - user interface studies
This week we are showing you some Logo Concepts we've been working in.
devlog #4 - logo and icon studies
Today we have some updates regarding the game's concept art!
devlog #3 - concept art, creative process
Today we have some updates regarding game mechanics!
devlog #2 - game mehcanics
Hi there, we are Daedalus Games Studio and we are developing Tomb Adventure which is a working title at the moment.
welcome to tomb adventure
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