Run, leap, climb, and uncover the truth in an adrenaline-fueled parkour odyssey. Use your superhuman abilities to break free from the same walls you've known for your entire life.
Despite Steam Next Fest, we’ve still kept busy bug fixing and making adjustments to Just Keep Running, and that’s what this update is all about! :D
We're talking about what's coming with 2.5.0 this week! Plus, we’re running another fundraiser to support Direct Relief 😀
STEAM NEXT FEST IS HERE! And in celebration, we are hosting a showcase of Just Keep Running 24/7 for the next 7 days!
Our game, Just Keep Running is taking part in Steam Next Fest! And along with that, we are running 2 showcases of the game.
We’ve got a little hotfix for you today, especially focused on fixing some UI issues we had at the launch of 2.3.0. I hope you all enjoy it! :)
We’re starting to add Stealth mechanics, QoL changes, and tweaks to levels to make it easier for the baby birds dipping their feet into the game! 😀
👋Hi! You might be wondering where we’ve been. Let us explain! :D
Here we’ll be talking about NEW STEALTH FEATURES, as well as a lil CHARITY EVENT we’re running, and about our TWITCH DEV STREAMS! :D
More upgrades, dyslexia-friendly fonts, and other small but cool additions, that’s what this is all about!
Today mostly focuses on replacing the previous Climbing and Wallrunning tutorials with one that should hopefully teach both mechanics in a much better...
Here’s what’s happening right now regarding Just Keep Running, Project T-1000 (temporary project nickname), and the company!
Today’s patch mostly contains fixes and optimizations that make navigating menus and playing the game on Controllers more efficient and smooth. And...
🥳IT TOOK OVER HALF A YEAR, BUT WE BACK! Chapter 2 of Just Keep Running is now available for you all to play, including some other cool improvements...
TOMORROW IS CHAPTER 2 RELEASE DAY!!! And we have some pretty nutty announcements coming, including an initiative we’re launching. Keep reading…
5 days until Chapter 2 comes out! 🥳 The crew, playtesters and I are excited for you to be able to play Chapter 2 soon, and I think the wait will be...
Just Keep Running reached the Top 100 in their first round of voting! Now, let’s try to aim for the Top 10! 🎉🎉🎉
We are going through playtesting and adding some final touches, but Chapter 2 is completely developed and built, and we have a release date!
Playtesting has begun for Chapter 2, and we’ve got some teasers to share while you wait. You can also now nominate us for Indie of The Year 2023!
We’re getting everything ready for Chapter 2’s release this December, and we’ll talk about it in greater detail in this article!
Just Keep Running is NOW ON STEAM 🥳! Make sure to go and wishlist it, you'll be notified when the game is released and it tells Steam to promote the...
👋Happy Halloween! Our game might not be spooky, but we still felt it was fitting to celebrate with the Itch.io Halloween Sale, which we talk about...
Busy month! We managed to get a bunch of stuff done with our games as well as some important business stuff. I’m still in the Swedish education system...
Despite the Unity fiasco, progress on Just Keep Running is lookin’ goooood. And, we're announcing a lil' secret project we’ve started working on…...
Here are some of my thoughts about the very wonky situation regarding Unity's "Runtime Fee".
We’ve got some exciting updates to share about Chapter 2’s progress and the future of I.M.I.Self! 😁
We’re making some good progress on Chapter 2’s development, and we have some more neat screenshots to share with y’all!
We’ve been a bit busy with other stuff like getting back into school, other side projects, etc. But, we still have some neat things to share, like the...
We fixed some bugs and changed some stuff while working on Chapter 2 that we felt was important to release, so we did. Enjoy!
Chapter 2 is still being actively worked on, and we have some cool stuff to share! You can read more in this article!
We’re still working on Chapter 2, and we’re still building the test level for Chapter 2, but some stuff has come up that we’ll talk about here...
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