The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.
oh, for real?? I use anthology as a base for my setup, and as much as I like its levels, there are some poor quality textures that also don't work with SSS parallax (no height maps obviously), but I can't make my own due to bad 2d skills
are you making it for anthology 1.1? 1.0 had a bit different set of levels
For 1.1, MBTT will be released first, GoTZ i will release partially (since there are many levels) but i did many innovations to it, expect something this week
This is a mixture of a few addon. For shaders i use SSS. For visuals i use LateFall, MBTT and GoTZ. On top of everythin a simple reshade (MagicBloom and FXAA)
really nice
Tks for the support!
Are you using Misery terrain textures?
Yes, this version still in development (adapting to Anthology levels)
oh, for real?? I use anthology as a base for my setup, and as much as I like its levels, there are some poor quality textures that also don't work with SSS parallax (no height maps obviously), but I can't make my own due to bad 2d skills
are you making it for anthology 1.1? 1.0 had a bit different set of levels
For 1.1, MBTT will be released first, GoTZ i will release partially (since there are many levels) but i did many innovations to it, expect something this week
yaaay! I could do some testing if needed when it's ready, soo fascinated by this!
Will you be able to post a mod about shaders like in the video?
This is a mixture of a few addon. For shaders i use SSS. For visuals i use LateFall, MBTT and GoTZ. On top of everythin a simple reshade (MagicBloom and FXAA)
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