Simply Replaces AK74 Family And AK74M Base Weapons To SeDzhiMol's BAS AK-12 Animations
Original Mod Is Not Required, However This Is Linked To Show Gratitude And Appreciation!
SeDzhiMol BAS AK-12 Download Link : Moddb.com
Fix 1.1 : Fixed All AK74 And AK74M Snd Code Lines, Fixed Silencer Model And Texture To EFTs
Fix 1.2 : Removed HUD_FOV Lines To Be Compatible With Free Zoom Mod
Update 1.3 : Added AK74 ALT, AK74 MODERN, AK74 OLD, AK74 CUSTOM, AK74 RPK EOT!
Update 1.4 : Added AK74M ALT, AK74M CAMO, AK74M DUTY, AK74M CUSTOM, AK74M PK-A!
Update 1.5 : Updated All 3DSS Scopes For New EXES On GAMMA 3DSS MOD, Fixed Grass Render Issue
If Missing Sprint Animations, They Are Not Forgotten :
if using GAMMA or using any modpack with lower weapon sprint mod, you need to disable it and use this instead : Moddb.com
Then in the mcm you must tick : Reverse blacklist via Lower Sprint Tab Box
VIDEO PREVIEW : Youtube.com
DEMONIZED EXES IS REQUIRED : Moddb.com
BOOMSTICKS AND SHARPSTICKS IS REQUIRED : Moddb.com
3DSS GAMMA REQUIRED FOR 3DSS MODULE : Moddb.com
Credits : Lauta_Ro, Frosty, SeDzhiMol, BAS, syka-bluadt, Mortan (STCoP), Andrejs Green, LsdPro, unethicalrus, Gunslinger Mod Team, _Mr_Vlad_
Fantastic!!!
Thanks! With the help of Lauta, I was able to finish all of this, without his help I'd not of released it lol
This comment is currently awaiting admin approval, join now to view.
I wanted something like that for months, now one for the an 94 or the aek 971?
You have the gunslinger port addon if you would like better aek animations.
You mean the pack mod in this page ? I tried but it give me a lot of problems, idk why
I actually am doing it for these weapons soon enough that will be built on these animations
I think there might be an audio issue for reloads, firing the gun works but no sound for the reloading. Though I'm checking rn if it's my load order.
Точно такая же шляпа, еще прицелы мерцают, сетки нет.
Потому, что нужно внимательно читать описание мода. Для работы прицелов НУЖЕН ОТДЕЛЬНЫЙ АДДОН!
Это Ваш косяк, а не мода.
Fixed it in latest and silencer model
А мне нравится IWP модель, но эта тоже неплохая, но поскольку на этих анимках сидит ак 12, то разнообразие должно быть
I found the issue for the sound issues, the reloads were named for the ak-12 rather than ak74. You'll have to rename them
Are you going to reanimate AK-100 series too?
will you do like a compilation of your mods? all in one i mean
There is a texture issue with the ak-74m silencer, other than that nice mod!
Fixed it by changing the model in Blender and making it use EFTS Silencer model and textures
Stalker, is this addon compatible with your other ak-74 addon, ak-74 modern, etc?
It is not since they touch the same content
Ah ok, thanks stalker :)
великолепно
why are the aiming animations going at friggin light speed when using 3dss scopes ? This is an issue that deserves fix
Great job, but allow me a little criticism.
You forgot to add the sprint animation from the AK-12.
They are not forgotten, if using GAMMA or using any modpack with lower weapon sprint mod, you need to disable it and use this instead :
Moddb.com
Then in the mcm you must tick : Reverse blacklist via Lower Sprint Tab Box
great mod, but sadly breaks the animations of wpn_aks74, wpn_rpk74, wpn_rpk, wpn_ak74m_n, and the aeks
That nice!
(buried)
You are a nice pro-russian vatnikous **********.
man, i wish comment section could be disabled.
wpn_ak74_alt and wpn_ak74_old they have the same models!
Yes as in the default of it, they share the same exact model, same goes for ak74u, akms alt, akms, rpk74, rpk74 alt, and any other alt or old variants
After updating the addon, the weapon models in the world do not match the models in the hands.
Is it possible to make this reanimation to AK47 and AKS47 ?
! error in model [anomaly_weapons\wpn_aks74\wpn_aks74_hud]. Unable to load motion file 'anomaly_weapons\hud_animation\wpn_ak74_hud_animation.omf', section 'wpn_aks74_hud'.
FATAL ERROR
[error]Expression : m_Motions.size()
[error]Function : CKinematicsAnimated::Load
[error]File : D:\a\xray-monolith\xray-monolith\src\Layers\xrRender\SkeletonAnimated.cpp
[error]Line : 871
section 'wpn_aks74_hud'
model 'anomaly_weapons\wpn_aks74\wpn_aks74_hud'
Конфликтует с оригинальным Blindside'ом. Что делать в такой ситуации?
This mod is amazing! The only gripe of mine is the dependency on 3D shader scopes.. is there any possibility you could make it compatible with just vanilla 2D scopes?