RPG Maker was born to fulfill the desire of creating an original RPG without programming knowledge. Four years have passed since the release of the previous...
Simple Enough for a Child; Powerful Enough for a Developer RPG Maker VX Ace improves every aspect of RPG creation, making it not only the latest, but...
TGE is a complete proven package for a wide range of applications, with a flexible and controllable in-engine 3D Toolset and award-winning TorqueNet networking...
Ren'Py is a free, 2D, and cross-platform engine that helps you make story-based games including visual novels and simulation games. It uses a scripting...
Pyrogenesis is the nickname given to the custom built engine developed for 0 A.D. Featuring an enriched 3D environment, a particle system, OGL graphics...
GameMaker Studio 2 is the latest and greatest incarnation of GameMaker! It has everything you need to take your idea from a concept to a finished game...
Haaf's Game Engine(HGE for short) is a Open Source 2D Game Engine and is published under the The zlib/libpng license and is free to use even in commercial...
Panda3D is a game engine, a framework for 3D rendering and game development for Python and C++ programs. Panda3D is Open Source and free for any purpose...
The Europa Engine is a grand strategy game engine, developed by Paradox Interactive. It is a versatile 2D engine that can handle a lot of simulate hundreds...
XNI is an implementation of the XNA Framework 4.0 in Objective-C so you can develop for iPhone and iPad with a familiar object-oriented architecture.
Engine developed by Bungie Studios, continually updated and used in all first-person shooter Halo games.
SFML is a portable and easy to use multimedia API written in C++. You can see it as a modern, object-oriented alternative to SDL. SFML is composed of...
One framework for creating powerful cross-platform games. The spiritual successor to XNA with 1000's of titles shipped across desktop, mobile, and console...
Tesseract provides a unique open-source engine derived from Cube 2: Sauerbraten technology but with upgraded modern rendering techniques. The new rendering...
Qfusion is a 3D rendering engine based on sources from Quake II code. It is available for download and modification for free under the GNU General Public...
RPG Maker has a long history of letting anyone, regardless of skill level, make a game. And in Summer 2020, the latest and most powerful version, RPG...
The Refractor Engine, is a game engine designed by Stockholm-based studio Refraction Games, first developed for the computer game Codename Eagle, which...
The Dark Engine is the computer game engine used for the Looking Glass Studios games Thief: The Dark Project (1998), Thief II: The Metal Age (2000), and...
Gamebryo is a flexible, cross-platform game development engine and toolset, optimized for current- and future-generation game development in any genre...
Originally developed for Company of Heroes by Relic Entertainment, Essence Engine is the game engine that Company of Heroes and Dawn of War II run on.
Game engine developed by Ensemble Studios and used in several popular computer games, such as Age of Empires, Age of Empires II and its expansion (but...
The Cyclone Game Engine is a cross-platform 2D/3D game engine built upon MonoGame and the XNA Framework to help make it easier and save time creating...
The Enigma engine (also called the Blitzkrieg engine) is a game engine developed by Nival Interactive that is used in several real-time tactics video...
CloakNT is 3D graphics engine made by Cauldron Ltd in Slovakia. Engine used in: Chaser, Gene Troopers, The History Channel: Civil War, The History Channel...
Built for Intel's latest core processors, IRISZOOM is a new engine from Eugen Systems which plunges players into the action via a new intuitive interface...
Star Engine is the game engine used by Star Citizen and Squadron 42
cube 2 is a complete redesign of the cube engine developed by Wouter "Aardappel" van Oortmerssen.
[w]tech combines next generation technologies like full dynamic lighting, voxel based terrain and bullet physics, which are brought to you via a self-explanatory...
Built for the 16bit console platforms the SNES and Sega Megadrive, the Z.A.M.N engine was primarily designed for isometric 3rd person view, 2 player games...