Hello everyone! It's been a while since 0.35 came out so i have decided to add the newest version of Tiberium Chaos for Kane's Wrath. I'm hoping most of you will enjoy the content and maybe leave a review.
This updates bring new costly Support Structures, Air Epic Unit expansion and balance changes.
Global
- Overlord Wrath's Tiberium fields are greatly enhanced for improved gameplay such as supporting teammate with a suitable field if they ran out of tiberium.
- NOD's Tiberium Seeding is also improved with extra cash when it drops
- Harvesters have their geometry reduced to smaller propertions in hopes that it clears up the harvester bugs, but i don't gurantee it clears the NOD Harvester freezing.
- Defensive towers have enhanced damage to shoo away hostile forces fighting over the area
GDI
- the GDI Arcus is now available as after getting a space command uplink trainable at the airtower.
- Sheriff Arcus - ZOCOM's variant of the arcus with no changes except it fires sonic grenades instead of rockets. It serves as a Air Epic Unit like the Discordia Pathe and is a direct response to the NOD leviathan.
- GDI MARV gets railgun mini turrets instead of sonic as it doesnt fit them but packs more punching power
Hammerheads gets a searchlight! how cool? The mounted rocket pods beside the chaingun is now usable for their own standard. With the following configuration of each hammerhead explained here,
- GDI Hammerhead
- 2x Chaingun (Upgradeable)
- 2x Rocket Pods (Upgradeable)
- ZOCOM Hammerhead
- 2x Chaingun
- 2x Sonic Cannon (Upgradeable)
- Steel Talons Hammerhead
- 2x Rail-cannons
- 2x Rocket Pods Enhanced
- GDI Treasury! this is their T3 Support Structure providing boost to their economy and vehicle speed.
- ZOCOM and Steel talons Exodus Power Station - Same Boost but uses the Tiberium Processing Plant
ZOCOM
"Woe to the people in the red zones, where the fierce glint of blue fades. They are known to all as ZOCOM. But fear not my child, for they are as blind to their true purpose as they are to their own flaws."
Don't let a poem writer do mods, like seriously.
YAYAYAYA! ZOCOM gets their respective Teal colored theme to fit their role as "Support", probably. Tho do note that this is still a work in progress and infantry are still yet to be colored. Some buildings/units colored textures might return to normal if they get damaged or reallydamaged.
Watchtowers will receive a simple searchlight, doesnt turn downwards tho, but is cool. The Sheriff Arcus in here is also colored to match.
Steel Talons
Purple and White railguns! or Particle cannons or whatever. Only applies to these units featured, (the kodiak too but not arcus) the MK II receives it by default but the AA railgun shoots normal railguns. the Next version will be containing a new upgrade replacement for Steel Talons called "Supercharged Railguns" as a more powerful variant to the standard railgun.
NOD
- NOD Leviathan, Another Air Epic Unit to counter massive group formations and divisions with its massive artillery cannons and burn damage. It also features 6 drones to help out against air units but the leviathan itself is pretty fragile.
- EMP Leviathan - a Marked of Kane derived variant of the Levi using EMP centered attacks locking them for 3s each strike but loses the DoT burn damage.
The NOD scorpion tank has been changed to the TE Model better fitting a proper tank as a dude in the same compartment with the turret is a no no tho Black Hand won't receive the retrofit.
- Tower of Salvation - NOD's T3 Support structure offering increased Max HP and Rate of Fire to all ground units of NOD
- Tower of Resilience - Marked of Kane's support structure featuring EMP immunity for its ground vehicles and increased Max HP of 10% more than the NOD's Tower of Salvation
Black Hand
- Thermo Salamander has been added to its arsenal along with the standard leviathan. the Thermo Salamander like it's name suggest applies burn damage to the target for 4s and deals extra damage against buildings.
- Thermo Flame Tank, the Beloved flame tank has been moved up a tier and has better range by 25 compared to the normal variant. It still comes trained with veteran status so have fun burning those GDI zone troopers!
Marked of Kane
- Marked of Kane Cyborg Commando - Who doens't love this guy? this variant is less powerful than the one in mods like TE or Firestorm but has a wider EMP radius effect and stuns pretty darn long
- Marked of Kane Venom MK-II - an Anti-Tank variant of the NOD Venom since MOK lacked accurate vertigos, this is the answer to it. Powerful Tri-part laser directly taken from the redeemer but more compact with reduced aspects but packs the firepower even against air with upgradeable rocket pods.
SCRIN
- SCRIN Starship - a Superheavy capital ship of scrin armed with multiple AA Plasma Disc Launchers, 1x Pulse Cannon and 1x Heavy Rust Disc launcher firing heavy discs with DoT damage. It is the best Air Epic Unit when it comes to defending itself thanks to it's high alpha ratio easily able to take down NOD Leviathans and GDI Arcuses with a good fight but struggles dearly against Discordia's much more armored Pathe
- Reaper-17 Decimator Starship - Reaper-17s variant of the starship dealing more rust damage aka DoT damage compared to the normal one
- SCRIN's Evolved Column - This support structure gives scrin much better shroud/fog clearing and speeds up the units quite a bit but does not provide anything else
- Reaper-17's Imperial Column - Reaper-17's vairant of this column being much harder to take down and has a recyler with the same range as the Hexapod itself. It provides Rate of Fire boost instead of the mere speed and shroud clearing.
Discordia
- Discordia Typhoons - a Mix between a firehawk and the vertigo bomber, it has the flexibility of switching loadouts, high speed rivaling the firehawk, and alpha damage of the vertigo but lacks armor and hp, no strato or gimmick and only the trademark upgrade to speed it up. It does come with a built-in reflector dishing back 0.5% - 0.8% relative to the target's damage base.
Support Power :
- Rocket Showdown - a Improved version the Orca airstrike, summoning 3 Typhoons to bombard the area with AP Rockets
- Defensive Apparition - Scans the entire map for any defense
Upgrades :
- Sonic Amplifiers - Upgrades the Zumwalt, Thresher and Kronos with Sonic Propelled Shells
- Carnage Protocol - Upgrades the Destroyer with Particle Lasers enhancing their 155m cannons (Yes, it looks horrific and generic and will be available for more units)
- Thermite Rounds - Upgrades the Buckshot and Tempest AA with Thermite Rounds , enhancing their damage output.
Discordia's Recolor is still unfinished but part of it is slightly recolored, i'm sorry for that.
Note : I'm also planning to start another project of Tiberium chaos as a lite or port either for KWs or TWs but thats still a drawing board idea. As i'm still in school, mod progression will be very slow or stopped briefly at times so bear with me but i will not abandon this mod until i say so, unless i die then i might.
For the closing, i just want to thank these creators for the suggestions, bug fixes, balance changes decision and more.
- Firehawk-Ph4antom - Check out his mods [Firestorm] or [Tiberium Insanity]
- Stygs - Check out his mod [Tiberium Wars Advanced]
Bye Bye, I Love You :3